SMRJ
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- Cultivating Positive Values via Online Project-Based Module (m-PAT)
- The Evaluation and Implementation on the Development of Stimulation Setting using CTML Model
- Poetricks A Game to Engage Malaysian Secondary School ESL Learners in Understanding Poetry
- Reading Problems among Primary School Remedial Pupils in One of Miri, Sarawak
- The Impact of Pair Programming on Students Logical Thinking:A Case Study on Higher Academic Institution
- Introducing a Conceptual Framework for the Strategic Classification of State-Sponsored Social Entrepreneurship A Conceptual Study
- The Lived Experience of Eudaimonic Well-Being in a Religio-Economical Role: A Phenomenological Study
- 'Parts of Speech' - 'Drop a Card' Board Game